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Posts
UA gotta be kidding
UA gotta be kidding
The UA String... It's a super weird, complex string that browsers send to servers, and is mostly dealt with behind the scenes.
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Igalia Coding Experience, GSoC, Outreachy, EVoC
Do you want to start a career in open-source? Do you want to learn amazing skills while getting paid? Keep reading!
Igalia Coding Experience
Igali
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Rasterizing Triangles
Lately I’ve been trying to implement a software renderer following the algorithm described by
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:focus-visible is shipping in Safari/WebKit
This is the final report about the work Igalia has been doing to add support for :focus-visible in WebKit. As you probably already know this work is p
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Fixing snapshot support of class fields in V8
Up until V8 10.0, the class field initializers had been
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Web Engines Hackfest 2022
Once again Igalia is organizing the Web Engines Hackfest. This year the event is going to be hybrid. Though most things will happen on-site, online
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Flexibly Centering an Element with Side-Aligned Content
In a recent side project that I hope will become public fairly soon,
I needed to center a left-aligned list of links inside the sides of the
viewport,
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From gst-build to local-projects
Two years ago I wrote a blog post about using gst-build inside of WebKit SDK flatpak. Well, all that has changed. That’s the true upstream spirit.There were two main reason...
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Slightly Random Interface Thoughts
Slightly Random Interface Thoughts
Not the normal fare for my blog, but my mind makes all kinds of weird connections after work, I suppose attempting
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VK_KHR_pipeline_executable_properties
Sometimes you want to go and inspect details of the shaders that are used with specific draw calls in a frame. With RenderDoc this is really easy if t
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Multiple syncobjs support for V3D(V) (Part 1)
As you may already know, we at
Igalia have been working on
several improvements to the 3D rendering drivers of Broadcom Videocore GPU,
found in Raspbe
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Multiple syncobjs support for V3D(V) (Part 2)
In the previous post, I described how we enable multiple syncobjs capabilities
in the V3D kernel driver. Now I will tell you what was changed on the
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