Igalia at Open Source Summit Japan & Linux Plumbers Conference 2025
Next week Tokyo becomes the center of the Linux universe, as Open Source Summit Japan and Linux Plumbers Conference are happening back to back. Igalia will be there with a strong lineup of talks covering performance, power savings, filesystems, testing, gaming, and more.
If you’re attending either conference, this is a great chance to meet our engineers and see what we’ve been working on.
Igalia at Open Source Summit Japan
December 8–10 — Tokyo
We’re thrilled to be delivering two technical talks at this year’s Summit:
- Enhancing Your Gaming Experience on Linux With sched_ext Changwoo Min — Monday December 8, 14:00–14:40 JST How the Linux scheduler shapes gaming performance, and how new approaches like sched_ext and LAVD can reduce stutter and improve responsiveness.
- Implementing Case-Insensitive File Systems in Linux Andre Almeida — Tuesday December 9, 14:50–15:30 JST A clear look at why case-insensitive filesystems are controversial in Linux, how support has evolved across major filesystems, and where things may be headed next.
We’ll also be on the expo floor discussing our work on scheduling, porting Intel games to ARM, our work on WebKit and WPE, and a lot more. If you’re around, please come by Booth 12 and chat with us!
Igalia at Linux Plumbers Conference
December 11–13 — Tokyo
This year at Plumbers, Igalia will be presenting across multiple microconferences. We’ll cover observability, memory profiling, kernel testing, scheduling, gaming, and system interfaces:
- Extending Flamegraphs for Multi-Dimensional Performance Analysis Gavin Guo — Thursday December 11, 10:00–10:20 JST A fresh take on generating flamegraphs from many types of data, enabling more complete and intuitive performance insights.
- Improving page_owner for profiling and monitoring memory usage per allocation stack trace Mauricio Faria de Oliveira — Thursday December 11, 12:50–13:10 JST An overview of enhancements to page_owner that make it better for identifying leaks, regressions, and memory usage patterns across the system.
- Kselftests Augmented: Running Kernelspace Tests from Userspace Ricardo Cañuelo — Friday December 12, 15:20–15:40 JST A straightforward mechanism for invoking kernelspace tests from userspace, which expands what kselftests and other test suites can do.
- A new API for robust futex list André Almeida — Saturday December 13, 16:05–16:30 JST A proposal for a more flexible futex list interface, thus helping emulators and compatibility layers overcome current syscall limitations.
- Proactive and Crash-Time Data Collection on Steam Deck Guilherme Piccoli — Saturday December 13, 16:05–16:30 JST How SteamOS collects performance and crash data to diagnose issues and ensure a smooth experience for Steam Deck users.
- Steps Toward a Gaming-Optimized Scheduler Changwoo Min — Saturday December 13, 16:05–16:30 JST Thoughts on what a scheduler tailored for gaming workloads could look like, along with insights from building LAVD as an example.
See You in Tokyo!
We’re looking forward to connecting with the community at both events. If you’re around, come talk to us about kernel engineering, performance work, gaming on Linux, or any of the other projects we’re passionate about.