Igalia at the GDC conference in San Francisco
The Game Developers Conference (GDC) is the world's largest professional game industry event. It attracts over 26,000 attendees, and is the primary forum where professionals and business decision-makers gather to exchange ideas and shape the future of the industry.
Igalia and Intel have been hard at work preparing to release conformant drivers for both OpenGL 4.6 and Vulkan 1.1, the latest iterations of the graphics API specifications developed by the Khronos Group. With both APIs seeing strong industry adoption, including major 3D engines and AAA games, Igalia will be attending GDC to hear about how the latest APIs are being used to produce cutting edge 3D content in the game industry, as well as to discuss interest inLinux and driver support with other graphics enthusiasts.
If you are interested in meeting us there, make sure to say hello to Samuel Iglesias or Iago Toral and they will be happy to meet you in San Francisco!