
Ricardo García
At Igalia since January 2019.
Free and open source software enthusiast since 2000, when I first installed Linux on my home PC. For the past 10+ years I’ve been a software engineer mostly working in C++ and Ada on Linux and other Unix-like systems.
I also enjoy videogames, movies, traveling and taking pictures, but in recent years my free time has been mostly devoted to raising my two children. I’m also somewhat known for having started the youtube-dl project, but I stepped down as the maintainer some years ago due to a lack of time.
POSTS
My FOSDEM 2022 talk: Fun with border colors in Vulkan
FOSDEM 2022 took place this past weekend, on February 5th and 6th. It was a virtual event for the second year in a row, but this year the Graphics de...
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Debugging shaders in Vulkan using printf
Debugging programs using printf statements is not a technique that everybody appreciates. However, it can be quite useful and sometimes necessary dep
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Linking deqp-vk much faster thanks to lld
Some days ago my Igalia colleague Adrián Pérez pointed us to mold, a new drop-in replacement for existing Unix linkers created by the original author
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VK_EXT_multi_draw released for Vulkan
The Khronos Group has released today a new version of the Vulkan specification that includes the VK_EXT_multi_draw extension. This new extension has
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