
Juan Antonio Suárez
Working at Igalia since 2007.
Freixo - Outes (Spain)
After getting my Software Engineering at the University of A Coruña, in 2000, I was working in the same University as researcher, on Multi-Agent Systems and Security topics.
Later, on 2007, I joined Igalia to work on different unrelated topics, from mobile phone work to full OS stack work.
Nowadays I’m member of the Graphics Team, specifically working on OpenGL/Vulkan for Intel GPUs through Mesa3D project, as well as contributing as Khronos member to the Conformance Test Suite.
On a more personal level I enjoy learning (work in progress) and playing piano, mainly songs from Ludovico Einaudi.
POSTS
Downloading personal data from web services
This post is a basic compilation on how to get your personal data from different social networks and web services. The reason to write it is for mysel
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Implementing Performance Counters in V3D driver
Let me talk here about how we implemented the support for performance counters
in the Mesa V3D driver, the OpenGL driver used by the Raspberry
Pi 4. F
Continue reading >
Implementing Performance Counters in V3D driver
Let me talk here about how we implemented the support for performance
counters in the V3D driver, the Mesa’s OpenGL driver
used by the Raspberry Pi 4.
Continue reading >