Latest Updates

Andy Wingo 24/05/2019

lightening run-time code generation

The upcoming Guile 3 release will have just-in-time native code generation. Finally, amirite? There's lots that I'd like to share about that and I need to start somewhere, so this article is about one piece of it: Lightening, a library to...

Andy Wingo 23/05/2019

bigint shipping in firefox!

I am delighted to share with folks the results of a project I have been helping out on for the last few months: implementation of "BigInt" in Firefox, which is finally shipping in Firefox 68 (beta).what's a bigint?BigInts are a new kind of JavaScript...

Adrián Pérez 21/05/2019

WPE WebKit 2.24

While WPE WebKit 2.24 has now been out for a couple of months, it includes over a year of development effort since our first official release.

Eleni Maria Stea 21/05/2019

A simple pixel shader viewer

In a previous post, I wrote about Vkrunner, and how I used it to play with fragment shaders. While I was writing the shaders for it, I had to save them, generate a PPM image and display it to see the changes. This render to image/display repetition gave...

Javier Muñoz 15/05/2019

KubeCon / CloudNativeCon Europe 2019

KubeCon/CloudNativeCon Europe 2019 will be held in Barcelona from May 21 to 23. The event will take place right after Cephalocon Barcelona 2019, which will also be held this year in Barcelona on 19 and 20 May. I will attend both events under the...

Javier Muñoz 15/05/2019

Cephalocon Barcelona 2019

Next week I will attend Cephalocon 2019. It will take place on 19 and 20 May in Barcelona. I will deliver a talk, under the sponsorship of my company Igalia, about Ceph Object Storage and the RGW/S3 service layer. In this talk, I will share my...

Alicia Boya 14/05/2019

validateflow: A new tool to test GStreamer pipelines

It has been a while since GstValidate has been available. GstValidate has made it easier to write integration tests that check that playback and transcoding executing actions (like seeking, changing subtitle tracks, etc…) work as expected; testing...

Eleni Maria Stea 06/05/2019

Vkrunner allows specifying the required Vulkan version

The required Vulkan implementation version for a Vkrunner shader test can now be specified in the [require] section of the test. Tests that are targeting Vulkan versions that aren’t supported by the device driver will be skipped....

Eleni Maria Stea 06/05/2019

Having fun with Vkrunner!

Vkrunner is a Vulkan shader testing tool similar to Piglit, written by Neil Roberts. It is mostly used by graphics drivers developers, and was also part of the official Khronos conformance tests suite repository (VK-GL-CTS) for some time [1]. There are...

Asumu Takikawa 29/04/2019

WebAssembly in Redex

Recently I’ve been studying the semantics of WebAssembly (wasm). If you’ve never heard of WebAssembly, it’s a new web programming language that’s planned to be a low-level analogue to JavaScript that’s supported by multiple...