Víctor Jáquez

Mexico City (Mexico)

Igalian, imported from Mexico, since April 2008.

Latest Updates

Víctor Jáquez 13/02/2019

Generating a GStreamer-1.14 bundle for TravisCI with Ubuntu/Trusty

For having continous integration in your multimedia project hosted in GitHub with TravisCI, you may want to compile and run tests with a recent version of GStreamer. Nonetheless, TravisCI mainly offers Ubuntu Trusty as one of the possible distributions to...

Víctor Jáquez 11/02/2019

Review of Igalia’s Multimedia Activities (2018/H2)

This is the first semiyearly report about Igalia’s activities around multimedia, covering the second half of 2018. Great length of this report was exposed in Phil’s talk surveying mutimedia development in WebKitGTK and WPE: WebKit Media Source...

Víctor Jáquez 16/01/2019

Rust bindings for GStreamerGL: Memoirs

Rust is a great programming language but the community around it’s just amazing. Those are the ingredients for the craft of useful software tools, just like Servo, an experimental browser engine designed for tasks isolation and high parallelization....

Víctor Jáquez 23/11/2018

Building gst-msdk with MediaSDK opensource

I tried, several months ago, the open source version of Intel MediaSDK and it was a complete mess. In order to review some patches for gst-msdk I tried it again. I am surprised how the situation has improved since then. Install dependencies $ sudo apt get...

Víctor Jáquez 17/04/2018

How to setup a gst-build environment with Intel’s VA-API stack

gst-build is far superior than gst-uninstalled scripts for developing GStreamer, mainly because its meson and ninja usage. Nonetheless, to integrate external dependencies it is not as easy as in gst-uninstalled. This guide aims to show how to integrate...

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openh264enc: Fix compilation with openh264 v2.0

As OpenH264 increased its version to 2.0 the guard for structure member is not valid. This patch will fix the compilation with gst-build and openh264.

Víctor Jáquez08/05/2019

glsinkbin: validate property in internal sink

It might be the case that glgsinkbin would try to set a property to its internal sink which doesn't exist in it, leading to a glib's warning. For example, when playsink sets 'force-aspect-ratio' property and glsinkbin has, as internal sink, appsink,...

Víctor Jáquez12/01/2019

msdk: add mfx in include path

Thus removing the preprocessor's directives to included if found.

Víctor Jáquez08/01/2019