Miguel Gómez

A Coruña (Spain), 1977

Working at Igalia since February 2004 and partner of the company.

Latest Updates

Miguel Gómez 19/12/2016

WPE: Web Platform for Embedded

WPE is a new WebKit port optimized for embedded platforms that can support a variety of display protocols like Wayland, X11 or other native implementations. It is the evolution of the port formerly known as WebKitForWayland, and it was born as part of a...

Miguel Gómez 11/12/2012

4th generation Classmate PC: accelerometer and extra keys support

The Intel Classmate PC is a netbook created by Intel that falls into the category of low-cost personal computers, whose target are the children in the developing world. We have some of those laptops at Igalia, concretely 4th generation ones, due to the...

Miguel Gómez 28/11/2012

Continuous integration and testing, driver development and virtual hardware: the FMC TDC experience

Anyone who has been contributing to the development of drivers for the Linux Kernel is, for sure, familiar with a set of problems that arise during the process: The testing environment hangs when testing the changes, and you have to reset again and again...

Miguel Gómez 24/11/2010

Currently focused on…

A brief update on what I’ve being doing during last months: Yes, you have guessed it. Together with some of my colleagues at Igalia, I’m collaborating in the development of the Meego Touch Framework, the (not so) current MeeGo framework for...

Miguel Gómez 16/08/2010

Siggy arrived to extras

fast post to announce that siggy 0.4.2 has finished its testing quarantine and it’s now available on the extras repository Enjoy!

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Merge pull request #244 from WebPlatformForEmbedded/msaa-canvas

Merge pull request #244 from WebPlatformForEmbedded/msaa-canvas Enable antialiasing on accelerated canvas when msaa is available on cairo

Miguel Gómez10/04/2017

Enable antialiasing on accelerated canvas when msaa is available on c…

Enable antialiasing on accelerated canvas when msaa is available on cairo.

Miguel Gómez10/04/2017

Merge pull request #217 from emutavchi/unfreeze-on-first-layout

Merge pull request #217 from emutavchi/unfreeze-on-first-layout Unfreeze drawing area on first layout

Miguel Gómez17/02/2017

Inmediately release unused UpdateAtlas when in a memory pressure situ…

Inmediately release unused UpdateAtlas when in a memory pressure situation.

Miguel Gómez07/02/2017

Merge pull request #178 from valbok/commitSceneState_renderNext

Merge pull request #178 from valbok/commitSceneState_renderNext Fixed race condition in CoordinatedLayerTreeHost::scheduleLayerFlush

Miguel Gómez11/01/2017