Eleni Maria Stea

Thessaloniki

Working at Igalia since June 2017.

Latest Updates

Eleni Maria Stea 17/02/2019

i965: Improved support for the ETC/EAC formats on Intel Gen 7 and previous GPUs

This post is about a recent contribution I’ve done to the i965 mesa driver to improve the emulation of the ETC/EAC texture formats on the Intel Gen 7 and older GPUs, as part of my work for the Igalia‘s graphics team. Demo: The video mostly...

Eleni Maria Stea 27/01/2019

Hair simulation with a mass-spring system (punk is not dead!)

Hair rendering and simulation can be challenging, especially in real-time. There are many sophisticated algorithms for it (based on particle systems, hair mesh simulation, mass-spring systems and more) that can give very good results. But in this post, I...

Eleni Maria Stea 08/10/2018

XDC2018

I am back home after my last trip for this year and a long and great week in A Coruña where I attended my first XDC, organized and sponsored by Igalia.  It was a funny but also tiring week, especially for my colleagues of the organisation team (Sam,...

Eleni Maria Stea 31/08/2018

SIGGRAPH 2018

About 2 weeks ago, I attended SIGGRAPH 2018. I am still very excited about the whole event, and I am very thankful that Igalia (the consultancy company I work for) and specifically the Graphics Team selected me to go, despite this being my first year at...

Eleni Maria Stea 04/03/2018

A short OpenGL / SPIRV example.

It’s been a while since Igalia is working on bringing SPIR-V to mesa OpenGL. Alejandro Piñeiro has already given a talk on the status of the ARB_gl_spirv extension development that was very well received at FOSDEM 2018 . Anyone interested in...