Latest Updates

Frédéric Wang 25/10/2016

Analysis of Ozone Wayland

Introduction In the past two months, I have been working with my colleague Antonio Gomes on a Chromium project supported by Renesas. The goal is to have Chrome running on Wayland with accelerated rendering happening in a separate GPU process. Intel has...

Igalia 20/10/2016

Asumu Takikawa joins Igalia

Welcome aboard, Asumu!

Iago Toral 20/10/2016

OpenGL terrain renderer update: Bloom and Cascaded Shadow Maps

Bloom Filter The bloom filter makes bright objects glow and bleed through other objects positioned in between them and the camera. It is a common post-processing effect used all the time in video games and animated movies. The demo supports …...

Igalia 19/10/2016

Igalia at the GENIVI All Member Meeting 2016

We will be there to showcase our latest work

Asumu Takikawa 17/10/2016

Lua Workshop 2016

Now that I work at Igalia on the networking team, I’ve started to write code in Lua (specfically with LuaJIT) in order to work with Snabb. Since I’m still a Lua newbie, I decided to attend this year’s Lua Workshop in San Francisco to...

Iago Toral 13/10/2016

OpenGL terrain renderer: rendering the terrain mesh

In this post I’ll discuss how I setup and render terrain mesh in the OpenGL terrain rendering demo. Most of the relevant code for this is in the ter-terrain.cpp file. Setting up a grid of vertices Unless you know how … Continue reading →

Manuel Rego 13/10/2016

Grid Layout Summertime

Summer season is over and despite of some nice holidays to rest, the Igalia team kept doing progress on the CSS Grid Layout implementation in Chromium/Blink and Safari/WebKit as part of our ongoing collaboration with Bloomberg. By the end of...

Andy Wingo 12/10/2016

An incomplete history of language facilities for concurrency

I have lately been in the market for better concurrency facilities in Guile. I want to be able to write network servers and peers that can gracefully, elegantly, and efficiently handle many tens of thousands of clients and other connections, but without...

Igalia 10/10/2016

Meet us at GStreamer Conference (October 10-11, Berlin)

Join Víctor's talk: "GStreamer-VAAPI: where we are today"

Javier Fernández 09/10/2016

Web Engines Hackfest 2016

Last week I attended the Web Engines Hackfest 2016, hosted by Igalia at the HQ premises in A Coruña. For those still unaware, it’s a unconference like event focused on pure hacking and technical discussions about the main Web Engines supporting the...