Latest Updates

Samuel Iglesias 24/11/2014

piglit (II): How to launch a tailored piglit run

Last post I gave an introduction to piglit, an open-source test suite for OpenGL implementations. On that post, I explained how to compile the source code, how to run full piglit test suite and how to analyze the results. However, you can tailor a...

Andrés Gómez 19/11/2014

Switching between nouveau and the nVIDIA proprietary OpenGL driver in (Debian) GNU/Linux

So lately I’ve been working around the GNU/Linux graphics stack focusing, more specifically, in Mesa, the most popular open-source implementation of the OpenGL specification. When working in Mesa and piglit, its testing suite, quite often you would...

Andy Wingo 14/11/2014

on yakshave, on color, on cosines, on glitchen

Hold on to your butts, kids, because this is epic.on yaksAs in all great epics, our prideful, stubborn hero starts in a perfectly acceptable state of things, decides on a lark to make a small excursion, and comes back much much later to inflict upon you...

Jacobo Aragunde 14/11/2014

LibreOffice workshop at A Coruña University

Last week I went back to the University of A Coruña, this time to stand at the opposite side of the classroom and conduct a workshop about LibreOffice. I was invited by Juan José Sánchez Penas as part of the … Continue reading →

Andy Wingo 14/11/2014

generators in firefox now twenty-two times faster

It's with great pleasure that I can announce that, thanks to Mozilla's Jan de Mooij, the new ES6 generator functions are twenty-two times faster in Firefox!Some back-story, for the unawares. There's a new version of JavaScript coming,...

Sergio Villar 13/11/2014

BlinkOn 3

Last week I attended BlinkOn3 held at Google’s Mountain View office. Not only that but I also had the pleasure of giving a speech about what has been taking most of my time lately, the CSS Grid Layout implementation.

Samuel Iglesias 11/11/2014

Piglit, an open-source test suite for OpenGL implementations

OpenGL is an API for rendering 2D and 3D vector graphics now managed by the non-profit technology consortium Khronos Group. This is a multi-platform API found in different form factor devices (from desktop computer to embedded devices) and...

Iago Toral 11/11/2014

A brief overview of the 3D pipeline

Recap In the previous post I discussed the Mesa development environment and gave a few tips for newcomers, but before we start hacking on the code we should have a look at how modern GPUs look like, since that has a definite impact on the design and...

Andy Wingo 09/11/2014

ffconf 2014

Last week I had the great privilege of speaking at ffconf in Brighton, UK. It was lovely. The town put on a full demonstration of its range of November weather patterns, from blue skies to driving rain to hail (!) to sea-spray to drizzle and back again....

Sergio Villar 04/11/2014

I’m attending BlinkOn3

Today I’m giving a speech at BlinkOn3, the Blink contributors’ conference held in Google’s Mountain View Office. Check the agenda for further details. The plan is to give an overview about the feature, present the most recent...