Latest Updates

Iago Toral 15/09/2014

Setting up a development environment for Mesa

Recap In my previous post I provided an overview of the Mesa source tree and identified some of its main modules. Since we are on that subject I thought it would make sense to give a few tips on how to setup the development environment for Mesa too, so...

Javier Muñoz 12/09/2014

Pflua and high performance packet filtering

Time to write other post! This time I will comment on one of our most recent projects here in Igalia, a high performance packet filtering toolkit written in Lua. Several weeks ago I received a phone call coming from Juan. Andy was looking for some mate...

Igalia 10/09/2014

We will be at the CSSConf EU+JSConf EU 2014

Come and meet us in Berlin, Sep 12-14

Igalia 09/09/2014

Visit us at IBC 2014!

Meet us in Amsterdam during September 12-16!

Javier Fernández 08/09/2014

Box Alignment and Grid Layout

As some of my readers already know, Igalia and Bloomberg are collaborating in the implementation of the Grid Layout specification for the Blink/Chromium and WebKit web engines. As part of this assignment, I had the opportunity to review and contirbute to...

Eduardo Lima 08/09/2014

Drawing Web content with OpenGL (ES 3.0) instanced rendering

This is a follow up article about my ongoing research on Web content rendering using aggressive batching and merging of draw operations, together with OpenGL (ES 3.0) instanced rendering. In a previous post, I discussed how relying on the Web...

Iago Toral 08/09/2014

An eagle eye view into the Mesa source tree

Recap My last post introduced Mesa’s loader as the module that takes care of auto-selecting the right driver for our hardware. If the loader fails to find a suitable hardware driver it will fall back to a software driver, but we can also force this...

Iago Toral 04/09/2014

Driver loading and querying in Mesa

Recap In my previous post I explained that Mesa is a framework for OpenGL driver development. As such, it provides code that can be reused by multiple driver implementations. This code is, of course, hardware agnostic, but frees driver developers from...

Andy Wingo 02/09/2014

high-performance packet filtering with pflua

I'm delighted to be able to announce the release of Pflua, a high-performance packet filtering toolkit written in Lua.Pflua implements the well-known libpcap packet filtering language, which we call pflang for short.Unlike other packet filtering...

Igalia 01/09/2014

Igalia sponsors LibreOffice Conference 2014

Come and meet us in Bern, September 2-5!