Samuel Iglesias

Grado (Spain)

Joined Igalia in April 2012

Latest Updates

Samuel Iglesias 10/04/2018

Going to Ubucon Europe 2018!

Next Ubucon Europe is going to be in the beautiful city of Gijón, Spain, at the Antiguo Instituto from April 27th to 29th 2018. Ubucon is a conference for users and developers of Ubuntu, one of the most popular GNU/Linux distributions in the world. The...

Samuel Iglesias 30/09/2017

II Google Devfest Asturias 2017

Hoy os hablo en la lengua de Cervantes para comentaros que el miércoles pasado fui invitado a dar una charla sobre Vulkan en el II Google DevFest Asturias organizado por GDG Asturias. Cabe destacar que este evento parte de la VII Semana de Impulso TIC...

Samuel Iglesias 20/04/2017

ARB_gpu_shader_fp64 support on IvyBridge finally landed!

We, at Igalia, have been involved in enabling ARB_gpu_shader_fp64 extension to different Intel generations: first Broadwell and later, then Haswell. Now IvyBridge support is finished and landed Mesa’s master branch. This feature was the last one to...

Samuel Iglesias 20/04/2017

ARB_gpu_shader_fp64 support on IvyBridge finally landed!

We, at Igalia, have been involved in enabling ARB_gpu_shader_fp64 extension to different Intel generations: first Broadwell and later, then Haswell. Now IvyBridge support is finished and landed Mesa’s master branch. This feature was the last one...

Samuel Iglesias 09/01/2017

Vulkan's Float64 capability support on ANV driver landed!

Since beginning last year, our team at Igalia has been involved in enabling ARB_gpu_shader_fp64 extension to different Intel generations: first Broadwell and later, then Haswell, now IvyBridge (still under review); so working on supporting Vulkan’s...

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Commits

glsl: fix segfault when indirect indexing a buffer variable which is an array

Fixes a regression added by bb5aeb854915ba67abc56257f830d002c956439e. Signed-off-by: Samuel Iglesias Gonsalvez Reviewed-by: Timothy Arceri

Samuel Iglesias19/10/2015

glsl: fix check SSBOs support for builtin functions

has_shader_storage_buffer_objects() returns true also if the OpenGL context is 4.30 or ES 3.1. Previously, we were saying that all atomic*() GLSL builtin functions for SSBOs were not available when OpenGL ES 3.1 context was in use. Fixes 48...

Samuel Iglesias16/10/2015

i965/blorp: round to nearest when converting float into integer

Signed-off-by: Samuel Iglesias Gonsalvez Reviewed-by: Matt Turner

Samuel Iglesias24/02/2015

configure: change required Python Mako version to 0.3.4

Signed-off-by: Samuel Iglesias Gonsalvez Reviewed-by: Dave Airlie

Samuel Iglesias14/01/2015

mesa: Enables GL_RGB and GL_RGBA unsized internal formats for OpenGL ES 3.0

Fixes 2 dEQP tests: - dEQP-GLES3.functional.state_query.internal_format.rgb_samples - dEQP-GLES3.functional.state_query.internal_format.rgba_samples

Eduardo Lima09/12/2014