Samuel Iglesias

Grado (Spain)

Joined Igalia in April 2012

Latest Updates

Samuel Iglesias 03/10/2018

XDC 2018 experience

This year, X.org Developers’ Conference (XDC 2018) happened in the Computer Science Faculty of University of Coruña, in the city of A Coruña, Spain during the last week of September, from Wednesday 26th to Friday 28th. XDC 2018 was a 3-day conference...

Samuel Iglesias 15/09/2018

XDC 2018: getting ready

XDC 2018 is going to happen in the Computer Science Faculty of University of Coruña, in the city of A Coruña, Spain during the last week of September, from Wednesday 26th to Friday 28th. This is a 3-day conference full of talks about all the...

Samuel Iglesias 30/04/2018

Ubucon Europe 2018 experience and talk slides!

Last weekend I attended Ubucon Europe 2018 in the city center of Gijón, Spain, at the Antiguo Instituto. This 3-day conference was full of talks, sometimes 3 or even 4 at the same time! The covered topics went from Ubuntu LoCo teams to Industrial...

Samuel Iglesias 10/04/2018

Going to Ubucon Europe 2018!

Next Ubucon Europe is going to be in the beautiful city of Gijón, Spain, at the Antiguo Instituto from April 27th to 29th 2018. Ubucon is a conference for users and developers of Ubuntu, one of the most popular GNU/Linux distributions in the world....

Samuel Iglesias 30/09/2017

II Google Devfest Asturias 2017

Hoy os hablo en la lengua de Cervantes para comentaros que el miércoles pasado fui invitado a dar una charla sobre Vulkan en el II Google DevFest Asturias organizado por GDG Asturias. Cabe destacar que este evento parte de la VII Semana de Impulso TIC...

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Commits

glsl: fix segfault when indirect indexing a buffer variable which is an array

Fixes a regression added by bb5aeb854915ba67abc56257f830d002c956439e. Signed-off-by: Samuel Iglesias Gonsalvez Reviewed-by: Timothy Arceri

Samuel Iglesias19/10/2015

glsl: fix check SSBOs support for builtin functions

has_shader_storage_buffer_objects() returns true also if the OpenGL context is 4.30 or ES 3.1. Previously, we were saying that all atomic*() GLSL builtin functions for SSBOs were not available when OpenGL ES 3.1 context was in use. Fixes 48...

Samuel Iglesias16/10/2015

i965/blorp: round to nearest when converting float into integer

Signed-off-by: Samuel Iglesias Gonsalvez Reviewed-by: Matt Turner

Samuel Iglesias24/02/2015

configure: change required Python Mako version to 0.3.4

Signed-off-by: Samuel Iglesias Gonsalvez Reviewed-by: Dave Airlie

Samuel Iglesias14/01/2015

mesa: Enables GL_RGB and GL_RGBA unsized internal formats for OpenGL ES 3.0

Fixes 2 dEQP tests: - dEQP-GLES3.functional.state_query.internal_format.rgb_samples - dEQP-GLES3.functional.state_query.internal_format.rgba_samples

Eduardo Lima09/12/2014