
Iago Toral
Ourense (Spain)
Iago has been a member of Igalia since 2003 and became a partner of the company in 2006.
Ourense (Spain)
Iago has been a member of Igalia since 2003 and became a partner of the company in 2006.
In the previous post we talked about the Phong lighting model as a means to represent light in a scene. Once we have light, we can think about implementing shadows, which are the parts of the scene that are not … Continue reading →
Some time ago I promised to write a bit more about how shadow mapping works. It has taken me a while to bring myself to actually deliver on that front, but I have finally decided to put together some posts … Continue reading →
2017 starts with good news for Intel Haswell users: it has been a long time coming, but we have finally landed GL_ARB_gpu_shader_fp64 for this platform. Thanks to Matt Turner for reviewing the huge patch series! Maybe you are not particularly …...
As usual, it can be turned on and off at build-time and there is some configuration available as well to control how the effect works. Here are some screen-shots: Motion Blur Off Motion Blur Off Motion Blur On, intensity 12.5% … Continue reading...
Bloom Filter The bloom filter makes bright objects glow and bleed through other objects positioned in between them and the camera. It is a common post-processing effect used all the time in video games and animated movies. The demo supports …...
Before we would always report 16 for both and we would only fail if either one exceeded 16. Now we fail if the maximum for each is exceeded, even if it is smaller than 16 and we report the correct maximum. Also, expand the size of to_assign[] to 32....
Iago Toral09/03/2016v2: - Move to tests/spec/glsl-1.30 (Timothy) - Fix code style and rename some variables (Iago) Reviewed-by: Timothy Arceri
Iago Toral03/03/2016When we find indirect indexing into an array, the current implementation of the array spliiting optimization pass does not look further into the expression tree. However, if the variable expression involves variable indexing into other arrays, we can...
Iago Toral03/03/2016So we don't generate double to float conversion code Reviewed-by: Kenneth Graunke
Iago Toral19/02/2016