
Iago Toral
Ourense (Spain)
Iago has been a member of Igalia since 2003 and became a partner of the company in 2006.
Ourense (Spain)
Iago has been a member of Igalia since 2003 and became a partner of the company in 2006.
For some time now I have been working on a personal project to render the well known Sponza model provided by Crytek using Vulkan. Here is a picture of the current (still a work-in-progress) result: Sponza rendering This screenshot was … Continue...
For some time now I have been working on and off on a personal project with no other purpose than toying a bit with Vulkan and some rendering and shading techniques. Although I’ll probably write about that at some point, … Continue reading...
It was only a few weeks ago when I posted that the Intel Mesa driver had successfully passed the Khronos OpenGL 4.6 conformance on day one, and now I am very proud that we can announce the same for the … Continue reading →
Khronos has recently announced the conformance program for OpenGL 4.6 and I am very happy to say that Intel has submitted successful conformance applications for various of its GPU models for the Mesa Linux driver. For specifics on the conformant …...
In the previous post in this series I introduced how to render the shadow map image, which is simply the depth information for the scene from the view point of the light. In this post I will cover how to … Continue reading →
TextureStorage* functions should produce INVALID_OPERATION instead of INVALID_ENUM when the target is not valid. Reviewed-by: Samuel Pitoiset
Iago Toral09/08/2017TextureStorage* functions should produce INVALID_OPERATION instead of INVALID_ENUM when the target is not valid. Reviewed-by: Samuel Pitoiset
Iago Toral09/08/2017Without this the i965 driver fails to load. Reviewed-by: Topi Pohjolainen
Iago Toral05/07/2016Reviewed-by: Jason Ekstrand Reviewed-by: Samuel Iglesias Gonsálvez
Iago Toral16/03/2016