04

Multimedia

Multimedia processing is one of the most demanded and complex tasks in computing. It traverses all the software stack, ranging from the kernel up to the end-user application. Igalia has a strong team of multimedia experts with experience in all the layers of the stack, both on desktop environments and embedded devices.

GStreamer is the framework of choice for Linux-based multimedia and it has been powering multimedia embedded solutions for many years now. Our multimedia team includes many experienced GStreamer developers who are very familiar with the framework internals and contribute to its core and to many of its plugins.

We are the main developers and maintainers of the GStreamer-based multimedia back-ends of WebKit that are used by many of its ports, including WebkitGTK+ and WebkitEFL.

We also have experience bringing hardware acceleration to GStreamer, writing plugins and infrastructure required to use hardware accelerated multimedia such the case of asymmetric processing of media using multiple cores.

Beside media playback and recording, we are pioneers in digital media content discovery and browsing, and as a result, we are the main developers and maintainers of Grilo, a framework designed to provide application developers with tools that make digital media content integration extremely easy, scalable and highly maintainable.

Igalia can help you build top-notch solutions for media centres and players targeting TV, Set-top boxes and other multimedia enabled devices based on open source technologies. Our multimedia team can lead specific parts of the software development, provide advice and insight on the solutions used, join an in-house team to leverage its strenghts or help companies align their work and needs with the open source community.

  • Multimedia Middleware
  • Media Players
  • End-user Applications
  • Content Discovery
  • WebKit Multimedia
  • GStreamer
  • Grilo
  • PulseAudio
  • VAAPI/VDPAU
  • Kernel
  • V4L2

Featured Media

Inject the Web into your GStreamer pipeline with WPE (FOSDEM 2019)
Encrypted Media Extensions with GStreamer in WebKit (GStreamer Conference 2018)
Servo and GStreamer (GStreamer Conference 2018)
Video Editing with GStreamer, status update and plans for the future (GStreamer Conference 2018)
Multimedia support in WebKitGTK and WPE, current status and plans (GStreamer Conference 2018)
WebRTC in WebKitGTK+ and WPE (Web Engines Hackfest 2018)
The GStreamer-VAAPI report (GStreamer Conference 2017)
Media Source Extensions on WebKit (GStreamer Conference 2017)
VA-API binding to Rust (GStreamer Conference 2017)
GStreamer VA-API. A year after (GStreamer Conferece 2016)
Streams API (Web Engines Hackfest 2015)
GStreamer-VAAPI: Hardware-accelerated encoding and decoding on Intel hardware (GstConf 2015)
Efficient multimedia support in QtWebKit on Raspberry Pi (GStreamer Conference 2014)
WebKit: getUserMedia GStreamer implementation
WebKit and GStreamer (GStreamer Conference 2013)
WebKitGTK+ New media controls
Cairosink and GPU Buffer Sharing (GStreamer Conference 2013)
WebKitGTK+ Multimedia: HTML5 WebAudio API
Grilo: Enhancing the multimedia experience in MeeGo (SF 2011)
Grilo at ELC-E 2010
Browse your multimedia content
Browse your multimedia content
Browse and watch your videos from YouTube
Browse and watch your videos from YouTube
Combine media from different sources
Combine media from different sources
Manage your music, video and images with Grilo
Manage your music, video and images with Grilo

Updates

Víctor Jáquez 23/11/2018

Building gst-msdk with MediaSDK opensource

I tried, several months ago, the open source version of Intel MediaSDK and it was a complete mess. In order to review some patches for gst-msdk I tried it again. I am surprised how the situation has improved since then. Install dependencies $ sudo apt get...

Thibault Saunier 31/07/2018

WebKitGTK and WPE gains WebRTC support back!

WebRTC is a w3c draft protocol that "enables rich, high-quality RTP applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols". The protocol is mainly used to...

Víctor Jáquez 17/04/2018

How to setup a gst-build environment with Intel’s VA-API stack

gst-build is far superior than gst-uninstalled scripts for developing GStreamer, mainly because its meson and ninja usage. Nonetheless, to integrate external dependencies it is not as easy as in gst-uninstalled. This guide aims to show how to integrate...

Hyunjun Ko 05/04/2018

Improvements for GStreamer Intel-MSDK plugins

Last November I had a chance to dive into Intel Media SDK plugins in gst-plugins-bad. It was very good chance for me to learn how gstreamer elements are handling special memory with its own infrastructures like GstBufferPool and GstMemory. In this post...

Hyunjun Ko 05/04/2018

Support GstContext for VA-API elements

Since I started working on gstreamer-vaapi, one of what’s disappointing me is that vaapisink is not so popular even though it should be the best choice on vaapi installed machine. There are some reasonable causes and one of the reasons is probably it...

Commits

glsinkbin: validate property in internal sink

It might be the case that glgsinkbin would try to set a property to its internal sink which doesn't exist in it, leading to a glib's warning. For example, when playsink sets 'force-aspect-ratio' property and glsinkbin has, as internal sink, appsink,...

Víctor Jáquez12/01/2019

msdk: add mfx in include path

Thus removing the preprocessor's directives to included if found.

Víctor Jáquez08/01/2019

msdk: meson: compile vp9dec if available

based on the patches provided by Haihao Xiang

Víctor Jáquez08/01/2019

msdk: meson: use libmfx pkg-config if available

Refactoring to bail out early if MediaSDK is not found. based on the patches provided by Haihao Xiang

Víctor Jáquez08/01/2019